Fire Emblem: Awakening
Posted: Fri Jan 31, 2014 10:37 am
The Fire Emblem post is kind of all over the place, so I decided to make a post just for Awakening, to discuss characters, skills, and pairings.
Who is essential to your team? Here's mine:
Let's start with Nowi! Do you guys use Nowi? If so, do you keep her as a Manakete? I read that that's preferable, but I used a second seal on her when she reached 30, and changed Nowi into a Dark Knight and picked up Lifetaker (at Level 15). I then changed her back into a Manakete. I can now send her off on her own, and she not only kicks effective butt, but heals herself, making it so I never have to heal her and can use my healers (Lissa and Gaius) on other characters.
Lifetaker is such an amazing skill. I ran Tharja through Dark Knight as well (even though Sorcerer is a better class for her), and let her get Lifetaker before I changed her into a Sorcerer. I'm doing the same with Henry.
I painstakingly leveled up Donnel as well, and made him a Hero. He attained the skill Sol, which is basically like Lifetaker. Now, I send Nowi off in one direction, Donnel off in another, and Tharja off in a third. Those three units can practically survive on their own since their damage is so great, and they can heal themselves.
Other characters essential to my team are Gaius, Panne, Lissa, and Maribelle. I took Lissa and Maribelle through Dark Flier and picked up Galeforce, letting them have an additional attack after a kill. I spent a lot of time on their magic as well, where I can basically leave them protected in the middle of the group, and heal characters from a great distance. Maribelle and Lissa are some of my best magic users.
After Thief, I took Gaius through Trickster to pick up Lucky Seven. Now he's an Assassin, and is wrecking face while avoiding hits left and right. He's one of my strongest characters. He also can open doors and chests, which makes him useful.
Panne is another that wrecks face and takes names. I took her through Griffon Rider after she maxed out at Taguel to get Lancebreaker since there are beastkiller lances. Then took her through Assassin to get Lethality which is a one hit kill, and then Trickster to get Lucky Seven and allow her to heal. I am debating whether I want to take her back to Taguel or not. I love Taguel, but it can only attack from a space away, and she is wrecking face as a Trickster, and has the ability to heal.
Who is essential to your team? Here's mine:
Let's start with Nowi! Do you guys use Nowi? If so, do you keep her as a Manakete? I read that that's preferable, but I used a second seal on her when she reached 30, and changed Nowi into a Dark Knight and picked up Lifetaker (at Level 15). I then changed her back into a Manakete. I can now send her off on her own, and she not only kicks effective butt, but heals herself, making it so I never have to heal her and can use my healers (Lissa and Gaius) on other characters.
Lifetaker is such an amazing skill. I ran Tharja through Dark Knight as well (even though Sorcerer is a better class for her), and let her get Lifetaker before I changed her into a Sorcerer. I'm doing the same with Henry.
I painstakingly leveled up Donnel as well, and made him a Hero. He attained the skill Sol, which is basically like Lifetaker. Now, I send Nowi off in one direction, Donnel off in another, and Tharja off in a third. Those three units can practically survive on their own since their damage is so great, and they can heal themselves.
Other characters essential to my team are Gaius, Panne, Lissa, and Maribelle. I took Lissa and Maribelle through Dark Flier and picked up Galeforce, letting them have an additional attack after a kill. I spent a lot of time on their magic as well, where I can basically leave them protected in the middle of the group, and heal characters from a great distance. Maribelle and Lissa are some of my best magic users.
After Thief, I took Gaius through Trickster to pick up Lucky Seven. Now he's an Assassin, and is wrecking face while avoiding hits left and right. He's one of my strongest characters. He also can open doors and chests, which makes him useful.
Panne is another that wrecks face and takes names. I took her through Griffon Rider after she maxed out at Taguel to get Lancebreaker since there are beastkiller lances. Then took her through Assassin to get Lethality which is a one hit kill, and then Trickster to get Lucky Seven and allow her to heal. I am debating whether I want to take her back to Taguel or not. I love Taguel, but it can only attack from a space away, and she is wrecking face as a Trickster, and has the ability to heal.