 
   I haven't played this game yet and will be unable to for awhile, but I went ahead and read through it anyway. I think it reads really clearly, and I love how the content is separated and just how personal this shrine is!
  I haven't played this game yet and will be unable to for awhile, but I went ahead and read through it anyway. I think it reads really clearly, and I love how the content is separated and just how personal this shrine is!I really adore the layout for this and the color scheme. The blue hues are so beautiful and peaceful, and the yellow text pops out so nicely! Also the name is gorgeous! I love all the little details like the little decal just before the footer and the images to the left of Lunafreya's profile in the introduction section and the quotes from the game. The design is gorgeous.
 
 The content was such an enjoyable read. Your symbolism page is probably my favorite section. I like that you took the time to compare symbols associated with Luna to other games in the series. It's interesting to see the significance of these symbols in other titles and characters. I especially enjoyed reading about the flowers and your comparisons to Aerith's flowers and the comparisons to other Final Fantasy characters. The later sections about her role in the movie and game are fantastic as well, and I enjoyed how you presented her potential and shortcomings. I also really love that you provided links to external resources based on criticism for the game and movie when discussing various points of the plot.
 This is definitely one of those sites that ended up with a lot of personality; my opinions got all over it, haha. (And haha, I couldn't resist that jab at Advent Children -- I love it dearly, I really do, but, well. It knows what it is.)
 This is definitely one of those sites that ended up with a lot of personality; my opinions got all over it, haha. (And haha, I couldn't resist that jab at Advent Children -- I love it dearly, I really do, but, well. It knows what it is.) I'm glad you could follow it even without knowing the game; I tried to provide enough context for everything, although that was tricky at points.
 I'm glad you could follow it even without knowing the game; I tried to provide enough context for everything, although that was tricky at points. 
  


