I keep track of my games at
Backloggery, though a few years ago, I started keeping an additional overview at
Listography because Backloggery's log doesn't list exactly the things that I'd like to include in an annual overview (including replays).
To c/p my
list from 2016 (most recently played game first):
- Phoenix Wright: Ace Attorney - Dual Destinies (replay; final case)
- Phoenix Wright: Ace Attorney - Spirit of Justice
- OZMAFIA!! (only a few routes)
- fault - milestone two side:above
- Phoenix Wright: Ace Attorney (replay)
- The Legend of Heroes: Trails in the Sky (replay)
- Danganronpa 2: Goodbye Despair
- Odin Sphere Leifthrasir
- Zero Time Dilemma
- Norn9: Var Commons
- Steins;Gate
- Danganronpa: Trigger Happy Havoc
- Stella Glow (stuck at final boss tbh)
- Code: Realize ~Guardian of Rebirth~
- The Legend of Heroes: Trails of Cold Steel
- Trine 3
And a bunch of original English indie VNs, especially as I was checking out a batch of them after a game jam (many of these are non-commercial and super short):
- Embers of Magic
- Solstice (haven't unlocked everything)
- We Know the Devil
- Break Chance Memento
- Her Tears Were My Light
- Wander No More
- Syrup and the Ultimate Sweet
- Starlit Flowers
- Helena's Flowers
- One Night Stand
- misSHAPEn love!
- Locked Heart
- The Royal Trap: The Confines of the Crown
- Brilliant Shadows
I notice my 2016 was heavy in visual novels in general, partly because visual novels and otome games are a major reason I finally bought myself a PS Vita.
Some games I spent a lot of time on that are missing from that list are:
Pokémon Moon (still playing),
Fire Emblem Fates: Birthright and
Valkyria Chronicles (dropped). (
@high seraph: dubiousdisc and I bond over our raging at
Valkyria Chronicles. I agree with everything she has said, though my words for it would be less kind. 8D But yes, it's worth checking out just to see what it does, and to see its gorgeous aesthetics in action.)
My favourites were
Trails of Cold Steel (which has its flaws and may not even be among my favourite games, but cemented the Trails/Kiseki series as my favourite JRPG series),
Odin Sphere Leifthrasir (after having been curious about it for years and not being able to play it due to the original's difficulty), and
Code: Realize ~Guardian of Rebirth~ (my favourite otoge by a long shot). Indie visual novels that were big surprises to me and are among my favourites now are
The Royal Trap: The Confines of the Crown and
Brilliant Shadows (backed the sequel on Kickstarter, can't wait!).
Other highlights for me (not necessarily among my fav games though) were
Zero Time Dilemma (AT LONG LAST ;_;),
AA: Spirit of Justice and
Pokémon Moon because I was playing each of those at the same time as my friends did - especially people here at Amassment. It made the experience so enjoyable and the games so memorable to me.
Popcorning to Megan's playthrough of both
Danganronpas and Larissa's playthrough of the
Zero Escape series was highly entertaining as well.
All the
Danganronpa,
Steins;Gate,
Ace Attorney and
Zero Time Dilemma made the year quite intense. LOL
Disappointments of the year...
OZMAFIA!! and
Valkyria Chronicles. I think disappointments hit me especially hard if I've been wanting to try out a game for a long long time.
Norn9: Var Commons sucked too, but at least I didn't go in there with high expectations.
Re: "finishing a game" as an expression: I mostly go by
Backloggery status, so... for a JRPG, it's beating the final boss, for
some VNs, it's finishing a route... I mark "completed" games in terms of extras (sidequests, post-game content, collectibles, etc.) differently.